Introduction to Corona Render
1. Introduction to Corona Render
2. How to convert from Vray scenes to Corona
3 Render in “photographic” way: Corona Camera/ Exposure/Tone Mapping Setup
4. Corona Interactive
5. DOF/Motion Blur: Explanation in Photography and how to setup in Corona Render
6. Homework
Composition
1. Composition in Architectural Photography
2. Understanding Digital Camera: F-number/ Shutterspeed
3. How to compose a Camera View
4. How to model from photos: Perspective Match
5. Homework
Lighting Theory Corona Sun & Corona Sky
1. Lighting Theory, Elements and Balance
2. Corona Sun +Corona Sky: How to setup
3. Practice
4. Homework
HDRI
1. Lighting Setup with HDRI
2. Different Lights Source in Corona Renderer & How to use
3. Homework
Special Lighting Effects
1. Volumetric
2. Dappled Lights
3. Homework
Itoo Forest I
1. Introduction to Itoo Forest
2. Geometry
3. Distributrion Map
4. Transform
5. Area/ Falloff/ Paint Area
6. Surface/Camera/Tree Editor
7. Homework
Itoo Railclone
1. Introduction to Itoo Railclone
2. Segment
3. Geometry
4. Examples
5. Homework
Materials Overview
1. Introduction to Materials & What is the most important factors to realistic shader
2. Indepth explanation & How to setup correctly: Diffuse
3. Indepth explanation & How to setup correctly: Reflection
4. Indepth explanation & How to setup correctly: Bump/Displace
5. Homework
Mix/Composite/Corona Layered Mtl
1. Mix
2. Composite
3. Corona Layers Mtl
4. How to achieve realistic fresnel for Reflection and Glossiness using Corona Layers
5. Homework
Fabrics Mtl
1. Plain Fabrics
2. Silk
3. Velvet
4. Special Fabrics using Corona Layers/Displace
5. Homework
Metal Material
1. Chrome/ Steel/ Aluminum
2. Gold/ Cooper
3. Brushed Steel
4. Anisotropy
5. Homework
Corona AO
1. Concrete Materials
2. Corona AO How to setup
3. Examples using Corona AO: dirt effects worn edges old brass sculptures
4. Homework
Translucent Mtl
Translucent Mtl
Live Module
5 Live Sessions